The Portfolio of
Mihai Georgescu
To change the appearance of the page, edit the styles of the corresponding elements (in most cases by using the "Main Frame" Style Zone).  
To change the menu’s links: edit, copy-paste, or delete the Link Elements within. 
To hide an element without deleting it, use its property Visible.
To "activate" displaying of an arrow, use its property "Visible"
Wander is a randomly generated, slow-paced take on the endless runner genre.  
The game began as an exploration of silhouettes and simple scripting in Construct 2.
Other Projects
Hello! My name is Mihai Georgescu and I am a freelance artist and game developer currently living in Scotland.

I have created numerous illustrations, logos and digital paintings for bands, martial arts societies and companies. I also enjoy the creative process of making games and am currently creating artwork for a 2-8 player board game called Arcane Blaster Casters. 

I am proficient in multiple software packages, including Adobe Photoshop, Autodesk Maya and Mudbox, Unreal Development Kit, World Machine and Construct 2.

As part of teams, I have taken on multiple roles as an artist, ranging from background asset generation to lead artist.


Art & Game Development blog: